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Month: July 2013

An Interview With StellarBrink’s Daniel Kole

StellarBrink Logo

Yes, I am taking liberties with the term “interview” here. I recently sent Daniel a set of questions to help us better understand his game and his crowdfunding campaign. Being one the latest and better looking campaigns to come from Oklahoma, I took special interest in finding more about StellerBrink and the mind behind it.

As I wrote the other day, StellarBrink is a new space faring RPG grafting game. It is currently on Kickstarter in order to raise the needed $15,000 to make it happen. It could use your help. To make it easier to do so, I took the time to get to know Daniel and StellarBrink better.

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StellarBrink: A Sci-fi RPG With Custom Ship Design

StellarBrink Logo

A new crowdfunding project is upon us. Its out of this world. Ok, bad joke aside, StellarBrink is brought to us thanks to Tulsa developer Daniel Kole. StellarBrink is a space exploration RPG hybrid with elements of world building found in Minecraft. Kole is hoping to raise $15,000 to fund the completion of the public beta for release later this year.

What I find interesting about this campaign is that Kole is operating it from two fronts, Kickstarter and Indiegogo. The Indiegogo campaign was launch a little over a week ago and has 6 days left as of this writing. It has not done well as of yet, which may be why Kole has taken the game to Kickstarter. There, he has set himself a deadline of 14 days to raise that $15,000. This is the first day of funding so we hope he can raise the needed attention in such a short time frame.

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Ouya Matching Funds A Great Deal For Developers

The Ouya $1Million Free The Games Fund

With the news yesterday on Ouya’s plans to match the successful Kickstarter campaigns of potentially Ouya exclusive games, a lot of people, both press and developers alike, have wondered if this is a good deal for indie developers. After thinking about it and seeing some numbers, I think it is.

The first thing going for Indie developers is that there are roughly 58,000 Kickstarter backed consoles in circulation right now. That is not including the thousands sold both by Ouya directly and participating retailers. That means there are 10s of thousands of console owners hungry for quality games to reach the console. While asking those console owners to wait a year or more for your game might seem daunting, it is nothing new. It happens all the time on Kickstarter.

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Ouya Seeks To Free The Games With $1 Million Matching Fund [UPDATED]

The Ouya $1Million Free The Games Fund

After scoring support from the Kickstarter community to the tune of $8.6 million dollars last year, the makers of the indie based console are seeking to return the favor. Ouya has put together a plan to set aside $1 million to match the successful Kickstarter campaigns of Ouya exclusive games. There are some restrictions of course.

At the Free the Games website, they list the restrictions that apply to this campaign but they aren’t bad. First up, you have to let Ouya know that you plan to participate. Second, you have to include a specific notice on your campaign. Then you have to successfully meet your funding goal and raise a minimum of $50,000 to qualify for matching funds. Finally, your game must be an Ouya exclusive for a minimum of 6 months after release. That’s it.

Their hope is that they get a lot of attention from indie developers who want to get their hands on some of that money and who are willing to release exclusively for the console. I have been really enjoying playing on my Ouya and would love to see more quality games come to it. This could be that nudge to get even more great content.

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Saving Birds With a Flatulent Chameleon

Beakiez by opGames Inc

Are you interested in match-3 gameplay with a flatulent twist? Then Beakiez is probably the game for you. Developed by indie developers opGames Inc, a world spanning team with lead developer and co-founder Lucas Ellis living here in Oklahoma, Beakiez puts you in the feet of a flatulent chameleon who must rescue his birdie friends who are trapped in bubbles suffocating.

Beakiez holds much in common with many other bubble popping match-3 games but sets itself apart with the clever use of the chameleon’s need to replenish his gastrointestinal powers by eating fruit that falls from popped bubbles. If you don’t eat enough of this fruit, then you may not be able to rescue your birdie friends and they will suffocate to death.

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