After the first Game Developers Meetup, I followed up with some of the developers I met there. One of which is Adam Mowery. A few years ago, Adam created a game for XBox Live Indie Games titled Curse of the Crescent Isle. You can see the game trailer below.
Do you have any sales data you would like to share? Such as how many copies you have sold, how much money you have made, sales peaks etc?
I think I ended up selling something around 1500 copies. I used to check it regularly but I don’t really bother anymore. I got about 80 cents on the dollar for that. A certain percentage went to the Daniel Davis (http://dvgmusic.bandcamp.com/album/curse-of-the-crescent-isle-soundtrack) who did the music and I paid a $99 a year fee to develop on the Xbox, I don’t remember how much was left.