A couple of weeks ago, Rubber Gardener, Adam Miller, launched his Kickstarter for The Lost Cave of the Ozarks. Lost Cave was immediately eye catching thanks to the quality of the art. Each new bit of art, screenshot, gif, and gameplay video drew me in to wanting to see more. I found it hard not to back this project based on the art alone.
To make the game even more irresistible, Rubber Gardener released a demo of the first section of the game on itch.io and GameJolt. This demo provides players an introduction to the game’s overarching story, the tutorial and a couple of levels that show off the puzzle platforming the game is built around. Using a few simple actions, such as a jump, sprint, climb, and attack you explore and advance in the game. Continue reading