Game Jams happen all over the world on a regular basis. Some big, some small and others span the world by taking advantage of the world wide web. One such game jam is Ludum Dare. This competition/game jam requires potential developers to pick a theme for the competition and then challenges them to build a full game for the competition in 48 hours. Thousands participate and few complete.
Here at Oklahoma Game developers, we are lucky to know of one such finisher of the Ludum Dare 27 Game Jam, Josh Maggard of Lionsteel Games. He took advantage of this game jam to expand on his experience as a game developer and test his mettle as a game developer. His effort was well rewarded. The comments in response to his entry are extremely positive. Pretty much everyone who played it loved it. I loved playing it, although I kind of sucked at it.
We asked Josh some questions about his experience and what others can expect from participating in future game jams. Continue reading