While Oklahoma doesn’t have a lot of professional studios dotting the landscape, what it does have is a whole lot of young aspiring developers doing cool stuff. These developers are teaching themselves and working to build a name. One such developer is Robert Holman.
Back in December of 2012, a game development challenge was put forth called One Game A Month. Holman decided to take on that challenge and begin making games. His first, and sadly only game at this time, for the challenge was Green Orb Quest. The game was creating using his knowledge of BYOND and a desire to recreate some of the mechanics of Sean “Squidi” Howard’s 300 Mechanics.
Green Orb Quest is a simple game with a lot of fun to be had. The goal is to get through a maze of traps, pits and spikes in order to collect as many green orbs as you can and reach the end. The traps are designed very well and have a way of guiding you through the path you need to travel. I had a lot of fun working my way through the traps and figuring out the patterns. The controls were a little sensitive and I found myself stepping too far and dying.
In the end, I collected every orb, but died 62 times. It took me over 30 minutes to make my way through.