On June 27, developer Jesse Harlin will be taking Meetup attendees on a safari that will feature a variety of Javascript game engines. This month’s…
Leave a CommentAuthor: E. Zachary Knight
I have been an avid gamer since I was a young kid playing Pong at my Great Grandmother's house. I have been interested in game development since My TI-99. I currently work to promote the work of the creative people in Oklahoma.
Over the weekend, the Kickstarter for Cymbil failed to reach its funding goal. Having only raised less that $2000 of its $80,000 goal, it closed…
Leave a CommentAt the last monthly meetup, Goldfire Studios took time to share some tips for building a better Kickstarter. These are lessons they often learned the…
Leave a CommentIt is amazing to see the sudden wellspring of game development talent in Oklahoma this year. Last year at this time, I had no idea…
Comments closedI am a little late getting to this one, but I have news of a great game for all you Android Tablet owners out there.…
Comments closedOriginally Published on Divine Knight Gaming. Earlier today, the news started circulating that Nintendo plans on monetizing videos that feature its video games. Not all videos…
Comments closedComing later this month on May 30th, Goldfire Studios will be the main event in the next game developer meetup. In this meetup, James and…
Leave a CommentLast week, OETA ran a feature on the growing games industry in Oklahoma. Overall the feature is great. A number of people were interviewed including…
Comments closedAfter the first Game Developers Meetup, I followed up with some of the developers I met there. One of which is Adam Mowery. A few years ago, Adam created a game for XBox Live Indie Games titled Curse of the Crescent Isle. You can see the game trailer below.
Do you have any sales data you would like to share? Such as how many copies you have sold, how much money you have made, sales peaks etc?
I think I ended up selling something around 1500 copies. I used to check it regularly but I don’t really bother anymore. I got about 80 cents on the dollar for that. A certain percentage went to the Daniel Davis (http://dvgmusic.bandcamp.com/album/curse-of-the-crescent-isle-soundtrack) who did the music and I paid a $99 a year fee to develop on the Xbox, I don’t remember how much was left.
Comments closedGoldfire Studios is hosting its first Monthly Game Developer Meetup. The meet and greet will be held 7pm March 28 at ImageNet in Oklahoma City.…
Leave a Comment