crowdfunding Indiegogo Kickstarter

Every Monday, We link to the crowdfunding pages of games from Oklahoma developers and other interesting crowdfunding projects from Oklahomans. Music, comics, table-top games and more. If it might be of interest to gamers and game developers we will show them off.

Here is the primary list of crowdfunding campaigns:

Funding Cancelled:

Cube Ninja by Nonlocality Games. Nonlocality is creating a minimalistic action game staring a cube on a mission to defeat a dodecahedron. Funding was cancelled last week after only raising $30 of their $6,000 goal.

Currently Funding:

What The Fact – Party Card Game by MnO Game Co. MnO is creating a party game in which players match up question and answer cards to describe the other players. They are seeking $8,000 and have raised $897 with 15 days left.

Wordcrafter Card Game by Geym Theori. Geym Theori is back with a new card game billed as a cross between Scrabble and Texas Hold’em. They are seeking $500 and have raised $261 with 19 days to go.

TechJoynt Wants to Bring STEM education to students. TechJoynt is looking to raise funds for their next round of education programs in the STEM fields. They are seeking $50,000 and have raised $503 with 17 days left.

New Campaign:

Rule Breakers by Jonima Games. Jonima is creating a card game in which players must shed their cards by following strange and interesting rules. He is seeking $10,000 for printing and have raised $295 with 24 days left.

Divine Knight Gaming is going to Super! BitCon. Divine Knight is looking to raise some funds to help pay for banners and swag to give away at Super! BitCon. They are looking to raise $500 and have raised $35 so far.

That’s it for this week.  If you know of any campaigns we missed, please tell us so we can share.

crowdfunding Indiegogo Kickstarter

Every Monday, We link to the crowdfunding pages of games from Oklahoma developers and other interesting crowdfunding projects from Oklahomans. Music, comics, table-top games and more. If it might be of interest to gamers and game developers we will show them off.

Here is the primary list of crowdfunding campaigns:

Fully Funded:

En Passant Card Game by Geym Theori. Geym Theori is creating a card game inspired by the game of chess. They asked for $250 and raised $2,596.

Currently Funding:

Cube Ninja by Nonlocality Games. Nonlocality is creating a minimalistic action game staring a cube on a mission to defeat a dodecahedron. They are looking to raise $6,000 and have raised $30 with 7 days left.

What The Fact – Party Card Game by MnO Game Co. MnO is creating a party game in which players match up question and answer cards to describe the other players. They are seeking $8,000 and have raised $865 with 22 days left.

Wordcrafter Card Game by Geym Theori. Geym Theori is back with a new card game billed as a cross between Scrabble and Texas Hold’em. They are seeking $500 and have raised $81 with 26 days to go.

TechJoynt Wants to Bring STEM education to students. TechJoynt is looking to raise funds for their next round of education programs in the STEM fields. They are seeking $50,000 and have raised $402 with 25 days left.

That’s it for this week.  If you know of any campaigns we missed, please tell us so we can share.

Totem Pole Takedown by Angelwire StudioLast month, the latest mobile game from Angelwire Studio, run by Josiah Jones, was released. Totem Pole Takedown is a relatively simple take on the match-3 style puzzle game. It has simple and fun gameplay, but lacks a few features which would improve the playability of the game.

The concept of TPT is clear, touch totems in the pole to remove them and earn points. The more totems in a set you clear with each touch, the more points you get. So 2 matching totems will get you more points than 1 and 3 will score more points than 2 and so on.

The more sets you clear, the higher the combo meter will be. So if you can continue to clear sets, you will make more points with each one. However, when you clear only a single totem, the combo meter will decrease.

Totem Pole Takedown GameplayTPT has three modes, Normal, Simple and Crazy. Each has an unique way of playing the game, but the names of each mode do not really describe how they each play. Normal mode has color coded power meters that fill up as you clear sets of that  color. When the meter is full, you can clear out all totems not of that color to help build up sets.

Simple mode plays the same but without the color meters.

Crazy mode is like simple but the combo meter slowly empties if you aren’t actively playing and clearing sets.

TPT itself is fairly fun to play. However, there are some things that would improve the fun of the game but it unfortunately lacks. For example, at the end of each play session, the game tells you what your final score is, but it does not tell you if you beat your high score. This simple change would make the game a lot more fun to play.

Another issue is that TPT doesn’t do a lot to reinforce to you if you are doing a good job. You get a little “wow” if you match 4 or more totems, but they are hard to see . Making those more flashy and adding additional positive reinforcement if the player makes multiple matches in a row would make the game a whole lot more fun to play.

Otherwise, TPT is completely free, with no ads, to play. It could be worth downloading and seeing if it scratches an itch you may have. But if those little changes I suggested were to be added, it would be a definite download recommendation from me.

Totem Pole Takedown is available free for Android and iPhone.

crowdfunding Indiegogo Kickstarter

Every Monday, We link to the crowdfunding pages of games from Oklahoma developers and other interesting crowdfunding projects from Oklahomans. Music, comics, table-top games and more. If it might be of interest to gamers and game developers we will show them off.

Here is the primary list of crowdfunding campaigns:

Fully Funded:

The Prisoner’s Dilemma Card Game by Geym Theori. Geym Theori is creating a card game based on the old psychological trick of the prisoner’s dilemma. They have asked for a modest $100 goal and raised $755.

Currently Funding:

En Passant Card Game by Geym Theori. Geym Theori is creating a card game inspired by the game of chess. They are asking for $250 and have already raised $570 with 5 days left.

Cube Ninja by Nonlocality Games. Nonlocality is creating a minimalistic action game staring a cube on a mission to defeat a dodecahedron. They are looking to raise $6,000 and have raised $15 with 14 days left.

What The Fact – Party Card Game by MnO Game Co. MnO is creating a party game in which players match up question and answer cards to describe the other players. They are seeking $8,000 and have raised $65 with 29 days left.

That’s it for this week.  If you know of any campaigns we missed, please tell us so we can share.

Heartland Gaming Expo 2015

Heartland Gaming Expo is back for its third year and they plan to go bigger than ever. The previous events were held at the University of Tulsa campus and they had great attendance. At this year’s event, they are expecting 5000 or more people to show. This year, the event will be held at the Cox Business Center. This will allow them to expand the event to include exhibits, tournaments and game development competitions.

The main draw of this event are the game competitions. They have several competitions available for students and indie developers. The big one will be the 24 hour game jam. Those participating in that event will start working on their game on Friday night and finish by Saturday night. These games will them be awarded prizes based on a number of criteria. Here is the description of how this competition will go down.

The 24-Hour Code Jam will be similar to other 24-hour programming competitions with one significant twist.  This year, we are adding a Hunger Games like component.  During the 24-hours, teams will have to maintain a web page based on their game.  The purpose is to allow people to vote on which game they like the best.  During the event at predefined intervals we will tally the votes and give intermediate prizes to the teams.  Think of it as the parachutes in the Hunger Games, but in this case they will be crowdsourced.  These pages will be on display at the event and online.

The other two competitions are also something worth participating in. The game showcase will feature games from four different categories, indie games, game mods, college projects, and high school projects. Teams of up to four people can enter any of these, if they fall into those categories. The other competition is a gallery show that will allow participants to show off animations, art, music and more.

The other big draw this year will be the speakers. They have three impressive speakers lined up this year. The first is Tulsa’s own Matt Harmon from Bonozo Apps. Next we have Eric Peterson from Descendent Studios. Finally Richard Huenink from The Fun Pimps. These guys will be talking about their own game projects as well as what it takes to succeed in the games industry. There will also be Unity 3D tutorials on Saturday and Sunday.

You can check out the full schedule of the event and learn about sponsorship opportunities at the Heartland Gaming Expo website. Heartland is also looking for anyone who is interested in hosting a panel or a tutorial during the expo. They have plenty of time slots available. The more people that speak and teach at the event, the better it will be. If you are interested, let them know.

crowdfunding Indiegogo Kickstarter

Every Monday, We link to the crowdfunding pages of games from Oklahoma developers and other interesting crowdfunding projects from Oklahomans. Music, comics, table-top games and more. If it might be of interest to gamers and game developers we will show them off.

Here is the primary list of crowdfunding campaigns:

Currently Funding:

The Prisoner’s Dilemma Card Game by Geym Theori. Geym Theori is creating a card game based on the old psychological trick of the prisoner’s dilemma. They have asked for a modest $100 goal and have already raised $400 with 3 days left.

En Passant Card Game by Geym Theori. Geym Theori is creating a card game inspired by the game of chess. They are asking for $250 and have already raised $325 with 12 days left.

That’s it for this week. I have not seen any new campaign pop up recently. If you know of any, please tell us so we can share.

crowdfunding Indiegogo Kickstarter

Every Monday, We link to the crowdfunding pages of games from Oklahoma developers and other interesting crowdfunding projects from Oklahomans. Music, comics, table-top games and more. If it might be of interest to gamers and game developers we will show them off.

Here is the primary list of crowdfunding campaigns:

Currently Funding:

The Prisoner’s Dilemma Card Game by Geym Theori. Geym Theori is creating a card game based on the old psychological trick of the prisoner’s dilemma. They have asked for a modest $100 goal and have already raised $220 with 10 days left.

That’s it for this week. I have not seen any new campaign pop up recently. If you know of any, please tell us so we can share.

Touhou Super Smash Battles By From Soy Sauce

We have some sad news today. This past weekend, From Soy Sauce Cancelled the funding campaign for Touhou Super Smash Battles. This is after they were fully funded in the first weekend and doubled their funding goal in a little over a week.

However, the news is not all bad. From Soy Sauce will still be developing the game, they just won’t be running a crowdfunding campaign for the game. You can watch their video below as they discuss the reasons behind it, and they have also posted a transcript if you care to read it.

In short, the reason why they cancelled the funding is because of conflicts with the ideals of Touhou creator ZUN.

The slightly less good news is that ZUN does not believe in collecting funds at the beginning of a project.

From that point we developed Touhou Smash until it looked presentable and towards mid-December we sent an email to ZUN asking him about his stance on crowd funding. We waited about 2 weeks for a response as to “Yes, or No”. On his guidelines he states “…*whole quote…you are free so I will leave it to circle like judgment, please consult me if judgment does not stick. In addition, if you find a secondary condition that does not seem to be here that does not meet the above conditions, in the decision, you may be asked to stop distribution please note”… So it has been two weeks, we followed protocol using our own best judgment and took an extra measure in our email asking to discuss kickstarter and other crowd funding avenues with ZUN since he asked to “consult if judgment does not stick”. After almost 3 weeks, we assumed that it has been a reasonable amount of time to view an email and that if he did not approve of a crowd-funding campaign he would have let us know.

We then tweeted the article to ZUN and a few of his friends. Ironically enough, a few days later on January 16 at 6pm we finally got an email after all instead of a tweet from Shanghai Alice’s Copyright representative Fumio Oyamada.

Though it is not technically written in policy, he explained, crowd funding is not recognized as a valid means to support a project because it is an investment and those investment methods are not tolerated.

It is a shame that it took that long to get communication rolling between ZUN and FSS. Yet, they are not upset in the slightest. They knew such a scenario was possible.

However, FSS will still be able to make TSSB. The project has been approved and it will eventually be offered for sale.

And that leads us to today. So for those wondering whether or not The Project has been approved, yes Team Shanghai Alice themselves have told us to please use everything within our own abilities, except the Wii-U, crowd-funding, Amazon, Steam, and any site primarily used by foreigners to finish the game by ourselves. And that is exactly what we plan to do. That is a lot of “no’s” But the biggest and most important “Yes” Is the project is good to fly and continue to be developed!

Finally, FSS has taken it upon themselves to initiate refunds for all those who made a contribution through Indiegogo. In the spirit of adhering to ZUN’s wishes, FSS is assuming that everyone that made a contribution wants a refund, unless they specifically state they want the funds to go to development.

Our first priority is “YOU WILL GET YOUR MONEY BACK”.

What we can do is change the title of the campaign letting everyone viewing know that it has been discontinued and is no longer accepting donations. Simultaneously all of the contributors will be emailed and informed of the campaigns status. There we will say the campaign has been discontinued and all donations will be reimbursed when indigogo gives us access to the funds 15 days after the campaign is over.

A number of you have expressed that regardless of the campaigns status you would like to reject the reimbursment and keep your perk. FSS is legally bound by indigogo to begin providing the service promised in exchange for money. That being said, any Donor can has legal authority to reject their reimbursement and force FSS to provide the service we promised in exchange. We have been extremely blessed to have received the amount of support and enthusiasm from all our supporters. It was very heart warming to read just how excited you all are for the game. And we still vow to deliver that excitement. For those of you that wish to maintain your perk, simply respond to the email we send tomorrow, let us know, and it will be so. If you do not respond to the email by the end of the campaign, then we will assume you wish to be reimbursed. Let me repeat that, we are assuming that you do not want to keep your perk and want to be reimbursed unless you specifically notify us otherwise!

With all that, we see an end to the crowdfunding of Touhou which will still go down as the fastest growing campaign and the campaign that raised the most funds in Oklahoma. However, because they had to cancel the funding, there will always be an asterisk next to that record.

So in the end, the game will be released. Towards the end of the video, they announce what that game will contain. There will be plenty of characters and a story mode to play. However, the game will not be as big and expansive as they had hoped to make.

We wish From Soy Sauce the best of luck in completing this project. They are doing a great job with development and we can’t wait to see the completed project.

crowdfunding Indiegogo Kickstarter

Every Monday, We link to the crowdfunding pages of games from Oklahoma developers and other interesting crowdfunding projects from Oklahomans. Music, comics, table-top games and more. If it might be of interest to gamers and game developers we will show them off.

Here is the primary list of crowdfunding campaigns:

Funding Cancelled:

Touhou Super Smash Battles by From Soy Sauce. From Soy Sauce is looking to raise funds to buy professional licenses of their dev software and develop more characters and stages. After doubling their funding goal, funding was canceled due to miscommunication with Touhou creator ZUN. More on this soon.

That’s it for this week. I have not seen any new campaign pop up recently. If you know of any, please tell us so we can share.

Touhou Super Smash Battles By From Soy SauceLast week, From Soy Sauce launched its crowdfunding campaign for Touhou Super Smash Battles. They launched the game with a modest $10,000 goal. Before the first weekend was over, they passed that goal easily.

It seems that the combination of Smash Bros gameplay and Touhou characters and setting was the perfect setup for a winning campaign. Another part of their success came from the the desire for Touhou fans to pick their favorite characters to be playable characters in the game. Those high valued reward levels were quickly snatched up.

Now that the first week is done, TSSB has raised over $16,000 and is still growing. They are regularly adding updates as well as new reward tiers. They have already sold 5 of 12 $300 spots to add a favorite character to the game as a Boss. The Game and the Endless Betatester tiers are also very popular having sold more than 100 and 60 respectively.

With 24 days left, TSSB looks to be on track to hit at least a few of their stretch goals before the campaign is over. We will keep you posted on further developments.